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Physical Modeling Engine

  • 6-voice polyphony
  • Excite the resonators with external audio, the built-in contact mic, or MIDI notes
  • Flexible, high-fidelity physical models: strings, tubes, bars
  • Reharmonize the resonators with 12 preset chords
  • Selectable root note and chord voicing

Reverb

  • Custom-designed stereo reverb adds spatial character
  • Routable pre- or post-resonator — let the space excite the object, or let the object excite the space
  • Sustains infinitely

Custom Chords + Microtonal Tunings

  • Define a user chord of up to 6 MIDI notes
  • MTS SysEx files supported for microtonal and xenharmonic scales
  • Save user chords and scales into presets

Contact Microphone

  • Strum, tap, scratch the mic — excite the resonators with tactile vibrations
  • Toggle the mic ON or OFF with the tap of a button
  • Mic is fully disconnected from the audio path when disengaged
  • Adjustable sensitivity

Polyphonic MIDI instrument

  • Retune the resonator voices directly via keyboard control
  • Internal exciter turns Ghosts into a playable physical modeling instrument
  • Multiple MIDI exciters: pluck, strike, blow — or create your own exciter with a captured loop

Touch Modes

On-the-fly performance effects to transform the physical models — and a powerful collection of creative tools that stand on their own. All Touch Modes can be placed pre- or post- resonators, and can be synced to MIDI clock:

  • Endless Loop
    • A looper with speed and direction controls, capable of infinite overdubs. A perfect companion for the contact mic
    • Record up to 40 seconds at 0.5x, 20 seconds at 1x, or 10 seconds at 2x
  • Rhythm Generator
    • Virtual‑analog models of a legendary 1981 drum machine with punchy analog resonator circuits. Resonators exciting resonators!
    • Kick, snare, hi-hat. Real‑time synthesis (no samples)
    • 11 curated patterns plus a 12th Euclidean Random notch that algorithmically generates a fresh pattern each time it’s re-selected
  • Terrazzo
    • A streaming granular processor that disassembles sound into colorful fragments and binds them into new forms. Turn anything into a lush texture or bouncy rhythm to excite the resonators
    • 6 read heads spread across the stereo field — some play forward, or reversed, some at normal speed, some an octave up
    • Adjustable grain size and envelope shape (plucky to smooth)
  • Shepard Shifter
    • A virtual-analog Bode frequency shifter adds motion and bends perception
    • Up-shift or down-shift the audio spectrum — create endlessly rising or falling spectral peaks that excite different frequencies of the resonators

Presets, MIDI Control, CV

  • 6 factory presets
  • Save up to 32 presets using MIDI
  • USB and TRS MIDI supported
  • All parameters are fully controllable via MIDI, CV, or expression
  • Smart detection of TRS Type A or Type B connections
  • CV control up to 500Hz

Specs

  • Input/Output: TRS stereo
  • DSP: 480Mhz ARM processor
  • Processing: 32-bit floating point
  • Ultra-low-noise 32-bit TAC5242 audio codec (119dB dynamic range)
  • Max Input Level: +12dBu
  • Latency: 1 msec
  • Power: +9VDC, 2.1 mm, negative tip PSU
  • Power Supply Protection: Up to +14V and reverse polarity down to -20V
  • Current Draw: 220mA
  • Frequency Response: 24Hz – 20kHz
  • Input Impedance: 1MegΩ
  • Output Impedance: 1kΩ
  • Bypass Options: High headroom (+18dBu) buffered bypass, high headroom buffered bypass with trails
  • Dimensions: 12.1 cm x 6.6 cm x 6.2 cm
  • Manufacturing:
    • Circuit boards assembled in Minneapolis, MN
    • Enclosures drilled, painted, and printed in the USA
    • Final assembly and testing performed in Minneapolis, MN

User Manual

The user manual for Ghosts will be linked here soon. If you have specific questions about how it works feel free to post on our forum or shoot us an email at support@kinotoneaudio.com